About Me

Introducing... Caleb Purnell!

  • Game Designer
    • Level Designer
    • Systems and Mechanics Designer
  • Game Producer
  • Bradley University 2026 Graduate
    • Game Design
    • User Experience (UX)
    • Management and Leadership

Background

Hey there! It’s me, Caleb. I’ve been a lifelong gamer for as long as I can remember. Several of my earliest memories involve beating my brothers in Super Smash Bros 64.

It wasn’t until I was almost done with high school that I learned that I could actually make a career, not by playing games, but by making them. Since then, I’ve been attending Bradley University and working with others to create fun games for all to enjoy.

Skills

  • Engines: Unity, Unreal Engine, Godot
  • Prototyping and Iteration
  • Playtesting and Balancing
  • Project Management Tools: JIRA, Trello, ClickUp, Slack
  • Programming in C#
  • Software: Visual Studio, GitHub
  • Experienced with Agile and Scrum practices
  • Team Collaboration
  • Communication
  • Conflict Mediation
  • Flexible
  • Critical Thinking
  • Time Management
  • Detail-Oriented

Hobbies!

Besides the obvious hobby of gaming, I enjoy doing a variety of things to pass the time. As a pretty competitive person, I love playing sports or other games against my friends and family.

I also love reading, watching animated shows, and listening to music. Even though I haven’t really had much of a chance to do it, I would love to travel!

Want to talk?

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