Big Top Showdown

Description:

In this wave-based, first-person shooter, an average businessman finds himself trapped in a dark ringmaster’s twisted circus. Armed with nothing but a water gun and a confetti cannon, can you survive the relentless waves of clowns and escape the ringmaster’s changing arenas? Find out by downloading Big Top Showdown now!

My Role: Lead Game Designer

Check out the trailer here!

  • Purpose: Class at Bradley
  • Project Length: 3 months
  • Team size: 11

 

  • Led design meetings
  • Delivered presentations and data after milestones
  • Designed and implemented two out of three Arenas
  • Designed and implemented the Escape Level
  • Implemented 3D and 2D models and assets
  • Worked closely with Programming Lead to properly set up enemy AI navigation and spawn points in every Arena for every Wave
  • Playtested and iterated on player and enemy health, speed, and damage values

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